OPS Game
Making space to question assumptions
OPS! uses a game format to engage young people with bias and discrimination. The digital experience connects participation with reflection, placing questions about everyday assumptions inside an activity people can take part in.
From co-design to deployment
During my UNICEF Italy assignment, I coordinated co-design and deployment with Ammagamma, including the operational arrangements around the cloud database and gateway. The application was deployed and registered participation, connecting the experience to wider accountability and engagement work.
A practical experiment
The project also appeared in social and behaviour change guidance. It demonstrates an implemented approach to participation through play; participation records alone do not establish a change in attitudes or behaviour.